Sega's answer to Battle Arena Toshinden - one of the first third-generation
fighting games with the same style as Mortal Kombat, but using new technology
to deliver a true 3D street fighting experience. This is not a sequel to
the original 32-bit arcade game, but is instead a "special edition" rendered
in now-familiar 2D side-scroll SF2 style in order to avoid the hardware
limitations of the standard 16-bit Genesis console.
The requirements of the original were so steep that only the 32X could deliver
on a true port of the arcade game. It's probably the best SF2 clone in existence
for the console, but it seems stale after you've experienced the arcade original. |