GAME GENIE CODES: Thunder Fox. |
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No. | Code | Effect |
1 | AATA-ACBE | Normal-game clock starts at 100 |
2 | AATA-AEBE | Normal-game clock starts at 200 |
3 | LATA-AEBE | Normal-game clock starts at 250 |
4 | AATA-AJB2 | Long-game clock starts at 400 |
5 | AATA-ALB2 | Long-game clock starts at 500 |
6 | LATA-ARB2 | Long-game clock starts at 750 |
7 | XETA-AWB2 | Long-game clock starts at 999 |
8 | AJTA-AA6A | Infinite time--most of game |
9 | AANT-AADW | Start with 1 life |
10 | AENT-AADW | Start with 2 lives |
11 | ANNT-AADW | Start with 4 lives |
12 | AJNT-AABT | Start at stage 2 |
13 | ANNT-AABT | Start at stage 3 |
14 | ATNT-AABT | Start at stage 4 |
15 | AYNT-AABT | Start at stage 5 |
16 | A2NT-AABT | Start in stage 5 against giant robot |
17 | JZWA-AAGC | Flame throwers have less fuel |
18 | AKWA-AAGG | Each bazooka holds 2 rounds |
19 | AZWA-AAGG + AZXA-AAAG + AZXA-AAAR | Each bazooka holds 5 rounds |
20 | BFWA-AAGG + BFXA-AAAG + BFXA-AAAR | Each bazooka holds 9 rounds |
21 | CBWA-AAF8 | Each machine gun holds 10 rounds |
22 | EZWA-AAF8 | Each machine gun holds 25 rounds |
23 | LBWA-AAF8 + LBXA-AAAC + LBXA-AAAL | Each machine gun holds 50 rounds |
24 | XFWA-AAF8 + XFXA-AAAC + XFXA-AAAL | Each machine gun holds 99 rounds |
25 | BBFA-AA46 | No loss of life if sucked into space |
26 | AAZT-AADN + ABCT-AAD0 | All weapons have unlimited capacity |
27 | A2VT-AA3R | Invincibility |
28 | AENT-AAB0 + AENT-AACG | Start with 2 credits |
29 | ANNT-AAB0 + ANNT-AACG | Start with 4 credits |
30 | A6NT-AAB0 + A6NT-AACG | Start with 8 credits |
31 | BENT-AAB0 + BENT-AACG | Start with 10 credits |
32 | AC6T-AAEW | Infinite credits |