GAME GENIE CODES: Taz-Mania. |
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| No. | Code | Effect |
| 1 | AJKT-JA24 | Infinite lives |
| 2 | AEJT-JABY + AEKT-JAB2 | Start with 1 life |
| 3 | AJJT-JABY + AJKT-JAB2 | Start with 2 lives |
| 4 | ATJT-JABY + ATKT-JAB2 | Start with 4 lives |
| 5 | AYJT-JABY + AYKT-JAB2 | Start with 5 lives |
| 6 | CAJT-JABY + CAKT-JAB2 | Start with 10 lives |
| 7 | CYJT-JABY + CYKT-JAB2 | Start with 15 lives |
| 8 | EAJT-JABY + EAKT-JAB2 | Start with 20 lives |
| 9 | LAJT-JABY + LAKT-JAB2 | Start with 50 lives |
| 10 | AAJT-JCBY + AAKT-JCB2 | Start with 100 lives |
| 11 | AKCT-GA7W | Infinite continues |
| 12 | A1GT-GADE | 5 seconds to continue game |
| 13 | NDGT-GADE | 60 seconds to continue game |
| 14 | AMGA-GA3R | Infinite time to continue game |
| 15 | AJXA-GA22 | Never lose health |
Codes 16 thru 19 may confuse the game once level 17 is exceeded,
since there are only 17 levels in a normal game. The game will continue to play, however. |
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| 16 | PYKT-KJW2 | Play every 2nd level |
| 17 | PYKT-KNW2 | Play every 3rd level |
| 18 | PYKT-KTW2 | Play every 4th level |
| 19 | PYKT-KYW2 | Play every 5th level |
| 20 | AB4T-EAAN | 0 seconds of invincibility when star is eaten |
| 21 | W34T-EAAN | 5 seconds of invincibility when star is eaten |
| 22 | FV4T-ECAN | 10 seconds of invincibility when star is eaten |
| 23 | TV4T-EGAN | 30 seconds of invincibility when star is eaten |
| 24 | BB4T-ERAN | 60 seconds of invincibility when star is eaten |
| 25 | CB4T-E6AN | 120 seconds of invincibility when star is eaten |
| 26 | G2LT-JAF0 | 2 seconds of invincibility after injury |
| 27 | 4JLT-JAF0 | 7 seconds of invincibility after injury |
| 28 | FTLT-JCF0 | 10 seconds of invincibility after injury |
| 29 | 2JLT-JCF0 | 15 seconds of invincibility after injury |
| 30 | MALT-JEF0 | 20 seconds of invincibility after injury |
| 31 | AKAA-GA7G | Infinite invincibility after star or injury |
| 32 | AB4A-FA8A | Each photo 1 worth 0 extra lives |
| 33 | AK4A-FA8A | Each photo 1 worth 2 extra lives |
| 34 | AP4A-FA8A | Each photo 1 worth 3 extra lives |
| 35 | AZ4A-FA8A | Each photo 1 worth 5 extra lives |
| 36 | CB4A-FA8A | Each photo 1 worth 10 extra lives |
| 37 | AK4A-EA9R | Each photo 3 worth 0 continues |
| 38 | PZ4A-FJ1R | Each photo 3 worth 2 continues |
| 39 | PZ4A-FN1R | Each photo 3 worth 3 continues |
| 40 | PZ4A-FT1R | Each photo 3 worth 4 continues |
| 41 | PZ4A-FY1R | Each photo 3 worth 5 continues |
| 42 | PZ4A-F21R | Each photo 3 worth 6 continues |
| 43 | PZ4A-F61R | Each photo 3 worth 7 continues |
| 44 | PZ4A-FA1R | Each photo 3 worth 8 continues |
Code 45 can be mixed with Codes 37 thru 44 to change the number
of extra lives a photo 3 is worth. |
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| 45 | MA4A-FF1T | Each photo 3 worth 1 extra life |
| 46 | AK4A-EA6J | Each food worth 0% health |
| 47 | FZ4A-FEYJ | Each food worth 8% health |
| 48 | FZ4A-FJYJ | Each food worth 16% health |
| 49 | FZ4A-FTYJ | Each food worth 33% health |
| 50 | FZ4A-FYYJ | Each food worth 42% health |
| 51 | FZ4A-F2YJ | Each food worth 50% health |
| 52 | FZ4A-F6YJ | Each food worth 58% health |
| 53 | FZ4A-FAYJ | Each food worth 67% health |
| 54 | RF4A-E6YW | Each food worth 100% health |