GAME GENIE CODES: Superman. |
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No. | Code | Effect |
1 | BVPA-AA48 | Infinite power |
2 | BDFA-AA2R | Infinite continue credits |
3 | AJ2A-AACC | Start with 1 continue credit |
4 | AY2A-AACC | Start with 4 continue credits |
5 | A62A-AACC | Start with 6 continue credits |
6 | BJ2A-AACC | Start with 9 continue credits |
7 | B62A-AACC | Start with 15 continue credits |
8 | CT2A-AACC | Start with 19 continue credits |
Don't combine Codes 9 Thru 16 with Code 3
With Codes 9, 11, 13 AND 16, you will lose a life before being allowed to start the game. |
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9 | AE2A-AAB4 | Start in middle of Stage 1 |
10 | AJ2A-AAB4 | Start on Stage 2 |
11 | AN2A-AAB4 | Start in middle of Stage 2 |
12 | AT2A-AAB4 | Start on Stage 3 |
13 | AY2A-AAB4 | Start in middle of Stage 3 |
14 | A22A-AAB4 | Start on Stage 4 |
15 | A62A-AAB4 | Start on Stage 5 |
16 | BJ2A-AAB4 | Start in middle of Stage 5 |
17 | AJ9A-AACY | Regain sonic punch & hyperspin energy 1/4x as fast |
18 | AY9A-AACY | Regain sonic punch & hyperspin energy 1/2x as fast |
19 | A69A-AACY | Regain sonic punch & hyperspin energy 3/4x as fast |
20 | B29A-AACY | Regain sonic punch & hyperspin energy 1-1/2x as fast |
21 | CJ9A-AACY | Regain sonic punch & hyperspin energy 2x as fast |
22 | DN9A-AACY | Regain sonic punch & hyperspin energy 3x as fast |
23 | FY9A-AACY | Regain sonic punch & hyperspin energy 5x as fast |
24 | MJ9A-AACY | Regain sonic punch and hyperspin energy 10x as fast |
Codes 25 Thru 32 Only work on up-scrolling scenes.
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25 | AZ5T-AAFJ | Regain heat vision energy 1/4x as fast as normal |
26 | BF5T-AAFJ | Regain heat vision energy 1/2x as fast as normal |
27 | B35T-AAFJ | Regain heat vision energy 3/4x as fast as normal |
28 | DP5T-AAFJ | Regain heat vision energy 1 1/2x as fast as normal |
29 | EV5T-AAFJ | Regain heat vision energy 2x as fast as normal |
30 | G35T-AAFJ | Regain heat vision energy 3x as fast as normal |
31 | MK5T-AAFJ | Regain heat vision energy 5x as fast as normal |
32 | 0V5T-AAFJ | Regain heat vision energy 10x as fast as normal |
33 | AWBA-AA4C | Infinite sonic punch energy after charge-up |
34 | AA9A-AACY + ABWT-AAA0 | Start without sonic punch |
35 | ACCA-AAAW | Infinite hyperspin energy after charge-up |
36 | AV7A-AA9E + AB7T-AAAE + RF5T-A61N |
Infinite heat vision energy after charge-up |
37 | AB5T-AAFJ | Play without heat vision energy recharge |
Codes 38 Thru 42 affect regular jumps only, Not Super jumps or Running jumps.
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38 | ABCA-B55Y | Jump 1/2x high as normal on regular jumps |
39 | ABCA-B15Y | Jump 3/4x high as normal on regular jumps |
40 | ABCA-BS5Y | Jump 1-1/2x high as normal on regular jumps |
41 | ABCA-BK5Y | Jump 2x high as normal on regular jumps |
42 | ABCA-A75Y | Jump 3x high as normal on regular jumps |