GAME GENIE CODES: Street Fighter II Special Championship Edition. |
||
No. | Code | Effect |
1 | BLAT-AA3R | MASTER CODE--MUST BE ENTERED |
2 | TWPA-AAH0 | Start with 3/4 energy |
3 | MCPA-AAH0 | Start with 1/2 energy |
4 | FWPA-AAH0 | Start with 1/4 energy |
5 | FDTA-BBHT | Start with 90 seconds instead of 99 |
6 | FDTA-BA9T | Start with 70 seconds |
7 | FDTA-BA1T | Start with 50 seconds |
8 | FDTA-BAST | Start with 30 seconds |
9 | FDTA-BAHT | Start with 10 seconds |
10 | FDTA-BXHW | First bonus round is 99 seconds instead of 40 |
11 | FDTA-ABHW | First bonus round is 80 seconds |
12 | FDTA-AA9W | First bonus round is 60 seconds |
13 | FDTA-AASW | First bonus round is 20 seconds |
14 | FDTA-BXHY | Second bonus round is 99 seconds |
15 | FDTA-ABHY | Second bonus round is 80 seconds |
16 | FDTA-AA9Y | Second bonus round is 60 seconds |
17 | FDTA-AASY | Second bonus round is 20 seconds |
18 | RFBT-C6VY | Most attacks do no damage--THROWS STILL WORK |
Codes 19 Thru 23 only work on Champion Game Mode.
|
||
19 | VL6A-EZEG | Throws do 3x normal damage |
20 | MW6A-F2YG | Throws do 2x normal damage |
21 | ER6A-EGNG | Throws do 3/4x normal damage |
22 | C86A-FREG | Throws do 1/2x normal damage |
23 | AC6A-EAEG | Throws do no damage |
24 | 97BT-DE3Y | First hit wins battle |
25 | AC3T-CAGE | Allows special moves in mid-air |
26 | AG1T-DA8C | Special moves are sometimes disabled NOTE: May make it difficult to move backwards! |
27 | ADBA-F332 | Ryu jumps forward farther |
28 | ADBA-F932 | Ryu jumps forward not as far |
29 | YDBA-EJCA | Ryu jumps backward farther |
30 | EDBA-ECCA | Ryu jumps backward not as far |
31 | ADBA-EJCN + ADBA-EJCY | Ryu jumps up much lower |
32 | ADBA-ELCN + ADBA-ELCY | Ryu jumps up lower |
33 | ADBA-ETCN + ADBA-ETCY | Ryu jumps up higher |
34 | ADBA-EYCN + ADBA-EYCY | Ryu jumps up much higher |
35 | ADBA-EJB6 | Ryu jumps forward much lower |
36 | ADBA-ELB6 | Ryu jumps forward lower |
37 | ADBA-ETB6 | Ryu jumps forward higher |
38 | ADBA-EYB6 | Ryu jumps forward much higher |
39 | ADBA-EJCE | Ryu jumps backward much lower |
40 | ADBA-ELCE | Ryu jumps backward lower |
41 | ADBA-ETCE | Ryu jumps backward higher |
42 | ADBA-EYCE | Ryu jumps backward much higher |
43 | ADBA-F342 | Edmond Honda jumps forward farther |
44 | ADBA-F942 | Edmond Honda jumps forward not as far |
45 | YDBA-EJDA | Edmond Honda jumps backward farther |
46 | EDBA-ECDA | Edmond Honda jumps backward not as far |
47 | ADBA-EJDN + ADBA-EJDY | Edmond Honda jumps up much lower |
48 | ADBA-ELDN + ADBA-ELDY | Edmond Honda jumps up lower |
49 | ADBA-ETDN + ADBA-ETDY | Edmond Honda jumps up higher |
50 | ADBA-EYDN + ADBA-EYDY | Edmond Honda jumps up much higher |
51 | ADBA-EJC6 | Edmond Honda jumps forward much lower |
52 | ADBA-ELC6 | Edmond Honda jumps forward lower |
53 | ADBA-ETC6 | Edmond Honda jumps forward higher |
54 | ADBA-EYC6 | Edmond Honda jumps forward much higher |
55 | ADBA-EJDE | Edmond Honda jumps backward much lower |
56 | ADBA-ELDE | Edmond Honda jumps backward lower |
57 | ADBA-ETDE | Edmond Honda jumps backward higher |
58 | ADBA-EYDE | Edmond Honda jumps backward much higher |
59 | ADBA-F352 | Blanka jumps forward farther |
60 | ADBA-F952 | Blanka jumps forward not as far |
61 | YDBA-EJEA | Blanka jumps backward farther |
62 | EDBA-ECEA | Blanka jumps backward not as far |
63 | ADBA-EJEN + ADBA-EJEY | Blanka jumps up much lower |
64 | ADBA-ENEN + ADBA-ENEY | Blanka jumps up lower |
65 | ADBA-E0EN + ADBA-E0EY | Blanka jumps up higher |
66 | ADBA-E4EN + ADBA-E4EY | Blanka jumps up much higher |
67 | ADBA-EJD6 | Blanka jumps forward much lower |
68 | ADBA-END6 | Blanka jumps forward lower |
69 | ADBA-E0D6 | Blanka jumps forward higher |
70 | ADBA-E4D6 | Blanka jumps forward much higher |
71 | ADBA-EJEE | Blanka jumps backward much lower |
72 | ADBA-ENEE | Blanka jumps backward lower |
73 | ADBA-E0EE | Blanka jumps backward higher |
74 | ADBA-E4EE | Blanka jumps backward much higher |
75 | ADBA-F362 | Guile jumps forward farther |
76 | ADBA-F962 | Guile jumps forward not as far |
77 | YDBA-EJFA | Guile jumps backward farther |
78 | EDBA-ECFA | Guile jumps backward not as far |
79 | ADBA-EJFN + ADBA-EJFY | Guile jumps up much lower |
80 | ADBA-ELFN + ADBA-ELFY | Guile jumps up lower |
81 | ADBA-ETFN + ADBA-ETFY | Guile jumps up higher |
82 | ADBA-EYFN + ADBA-EYFY | Guile jumps up much higher |
83 | ADBA-EJE6 | Guile jumps forward much lower |
84 | ADBA-ELE6 | Guile jumps forward lower |
85 | ADBA-ETE6 | Guile jumps forward higher |
86 | ADBA-EYE6 | Guile jumps forward much higher |
87 | ADBA-EJFE | Guile jumps backward much lower |
88 | ADBA-ELFE | Guile jumps backward lower |
89 | ADBA-ETFE | Guile jumps backward higher |
90 | ADBA-EYFE | Guile jumps backward much higher |
91 | ADBA-F372 | Ken jumps forward farther |
92 | ADBA-F972 | Ken jumps forward not as far |
93 | YDBA-EJGA | Ken jumps backward farther |
94 | EDBA-ECGA | Ken jumps backward not as far |
95 | ADBA-EJGN + ADBA-EJGY | Ken jumps up much lower |
96 | ADBA-ELGN + ADBA-ELGY | Ken jumps up lower |
97 | ADBA-ETGN + ADBA-ETGY | Ken jumps up higher |
98 | ADBA-EYGN + ADBA-EYGY | Ken jumps up much higher |
99 | ADBA-EJF6 | Ken jumps forward much lower |
100 | ADBA-ELF6 | Ken jumps forward lower |
101 | ADBA-ETF6 | Ken jumps forward higher |
102 | ADBA-EYF6 | Ken jumps forward much higher |
103 | ADBA-EJGE | Ken jumps backward much lower |
104 | ADBA-ELGE | Ken jumps backward lower |
105 | ADBA-ETGE | Ken jumps backward higher |
106 | ADBA-EYGE | Ken jumps backward much higher |
107 | ADBA-F382 | Chun Li jumps forward farther |
108 | ADBA-F982 | Chun Li jumps forward not as far |
109 | YDBA-EJHA | Chun Li jumps backward farther |
110 | EDBA-ECHA | Chun Li jumps backward not as far |
111 | ADBA-EJHN + ADBA-EJHY | Chun Li jumps up much lower |
112 | ADBA-ENHN + ADBA-ENHY | Chun Li jumps up lower |
113 | ADBA-EYHN + ADBA-EYHY | Chun Li jumps up higher |
114 | ADBA-E2HN + ADBA-E2HY | Chun Li jumps up much higher |
115 | ADBA-EJG6 | Chun Li jumps forward much lower |
116 | ADBA-ENG6 | Chun Li jumps forward lower |
117 | ADBA-EYG6 | Chun Li jumps forward higher |
118 | ADBA-E2G6 | Chun Li jumps forward much higher |
119 | ADBA-EJHE | Chun Li jumps backward much lower |
120 | ADBA-ENHE | Chun Li jumps backward lower |
121 | ADBA-EYHE | Chun Li jumps backward higher |
122 | ADBA-E2HE | Chun Li jumps backward much higher |
123 | ADBA-F392 | Zangief jumps forward farther |
124 | ADBA-F992 | Zangief jumps forward not as far |
125 | YDBT-EJAA | Zangief jumps backward farther |
126 | EDBT-ECAA | Zangief jumps backward not as far |
127 | ADBT-EJAN + ADBT-EJAY | Zangief jumps up much lower |
128 | ADBT-ELAN + ADBT-ELAY | Zangief jumps up lower |
129 | ADBT-ETAN + ADBT-ETAY | Zangief jumps up higher |
130 | ADBT-EYAN + ADBT-EYAY | Zangief jumps up much higher |
131 | ADBA-EJH6 | Zangief jumps forward much lower |
132 | ADBA-ELH6 | Zangief jumps forward lower |
133 | ADBA-ETH6 | Zangief jumps forward higher |
134 | ADBA-EYH6 | Zangief jumps forward much higher |
135 | ADBT-EJAE | Zangief jumps backward much lower |
136 | ADBT-ELAE | Zangief jumps backward lower |
137 | ADBT-ETAE | Zangief jumps backward higher |
138 | ADBT-EYAE | Zangief jumps backward much higher |
139 | ADBT-F322 | Dhalsim jumps forward farther |
140 | ADBT-F922 | Dhalsim jumps forward not as far |
141 | YDBT-EJBA | Dhalsim jumps backward farther |
142 | EDBT-ECBA | Dhalsim jumps backward not as far |
143 | ADBT-EJBN + ADBT-EJBY | Dhalsim jumps up much lower |
144 | ADBT-ETBN + ADBT-ETBY | Dhalsim jumps up higher |
145 | ADBT-EYBN + ADBT-EYBY | Dhalsim jumps up much higher |
146 | ADBT-EJA6 | Dhalsim jumps forward much lower |
147 | ADBT-ETA6 | Dhalsim jumps forward higher |
148 | ADBT-EYA6 | Dhalsim jumps forward much higher |
149 | ADBT-EJBE | Dhalsim jumps backward much lower |
150 | ADBT-ETBE | Dhalsim jumps backward higher |
151 | ADBT-EYBE | Dhalsim jumps backward much higher |
152 | ADBT-F332 | M. Bison jumps forward farther |
153 | ADBT-F932 | M. Bison jumps forward not as far |
154 | YDBT-EJCA | M. Bison jumps backward farther |
155 | EDBT-ECCA | M. Bison jumps backward not as far |
156 | ADBT-EJCN + ADCT-EJCY | M. Bison jumps up much lower |
157 | ADBT-ENCN + ADCT-ENCY | M. Bison jumps up lower |
158 | ADBT-EYCN + ADCT-EYCY | M. Bison jumps up higher |
159 | ADBT-E2CN + ADCT-E2CY | M. Bison jumps up much higher |
160 | ADBT-EJB6 | M. Bison jumps forward much lower |
161 | ADBT-ENB6 | M. Bison jumps forward lower |
162 | ADBT-EYB6 | M. Bison jumps forward higher |
163 | ADBT-E2B6 | M. Bison jumps forward much higher |
164 | ADBT-EJCE | M. Bison jumps backward much lower |
165 | ADBT-ENCE | M. Bison jumps backward lower |
166 | ADBT-EYCE | M. Bison jumps backward higher |
167 | ADBT-E2CE | M. Bison jumps backward much higher |
168 | ADBT-F342 | Sagat jumps forward farther |
169 | ADBT-F942 | Sagat jumps forward not as far |
170 | YDBT-EJDA | Sagat jumps backward farther |
171 | EDBT-ECDA | Sagat jumps backward not as far |
172 | ADBT-EJDN + ADBT-EJDY | Sagat jumps up much lower |
173 | ADBT-ELDN + ADBT-ELDY | Sagat jumps up lower |
174 | ADBT-ETDN + ADBT-ETDY | Sagat jumps up higher |
175 | ADBT-EYDN + ADBT-EYDY | Sagat jumps up much higher |
176 | ADBT-EJC6 | Sagat jumps forward much lower |
177 | ADBT-ELC6 | Sagat jumps forward lower |
178 | ADBT-ETC6 | Sagat jumps forward higher |
179 | ADBT-EYC6 | Sagat jumps forward much higher |
180 | ADBT-EJDE | Sagat jumps backward much lower |
181 | ADBT-ELDE | Sagat jumps backward lower |
182 | ADBT-ETDE | Sagat jumps backward higher |
183 | ADBT-EYDE | Sagat jumps backward much higher |
184 | ADBT-F352 | Balrog jumps forward farther |
185 | ADBT-F952 | Balrog jumps forward not as far |
186 | YDBT-EJEA | Balrog jumps backward farther |
187 | EDBT-ECEA | Balrog jumps backward not as far |
188 | ADBT-EJEN + ADBT-EJEY | Balrog jumps up much lower |
189 | ADBT-ELEN + ADBT-ELEY | Balrog jumps up lower |
190 | ADBT-ETEN + ADBT-ETEY | Balrog jumps up higher |
191 | ADBT-EYEN + ADBT-EYEY | Balrog jumps up much higher |
192 | ADBT-EJD6 | Balrog jumps forward much lower |
193 | ADBT-ELD6 | Balrog jumps forward lower |
194 | ADBT-ETD6 | Balrog jumps forward higher |
195 | ADBT-EYD6 | Balrog jumps forward much higher |
196 | ADBT-EJEE | Balrog jumps backward much lower |
197 | ADBT-ELEE | Balrog jumps backward lower |
198 | ADBT-ETEE | Balrog jumps backward higher |
199 | ADBT-EYEE | Balrog jumps backward much higher |
200 | ADBT-F362 | Vega jumps forward farther |
201 | ADBT-F962 | Vega jumps forward not as far |
202 | YDBT-EJFA | Vega jumps backward farther |
203 | EDBT-ECFA | Vega jumps backward not as far |
204 | ADBT-ENFN + ADCT-ENFY | Vega jumps up much lower |
205 | ADBT-ETFN + ADCT-ETFY | Vega jumps up lower |
206 | ADBT-E2FN + ADCT-E2FY | Vega jumps up higher |
207 | ADBT-E6FN + ADCT-E6FY | Vega jumps up much higher |
208 | ADBT-ENE6 | Vega jumps forward much lower |
209 | ADBT-ETE6 | Vega jumps forward lower |
210 | ADBT-E2E6 | Vega jumps forward higher |
211 | ADBT-E6E6 | Vega jumps forward much higher |
212 | ADBT-ENFE | Vega jumps backward much lower |
213 | ADBT-ETFE | Vega jumps backward lower |
214 | ADBT-E2FE | Vega jumps backward higher |
215 | ADBT-E6FE | Vega jumps backward much higher |
Codes 216 Thru 221 work for Ryu's Fireball, Guile's Sonic Boom, Ken's Fireball,
Chun Li's Fireball, & Dhalsim's Yoga Fire & Yoga Flame. Sagat's Tiger shot must be changed with codes 254 thru 258. |
||
216 | LDBA-F13E | Light fireballs go faster |
217 | 4XBA-F73E | Light fireballs go slower |
218 | LDBA-F13G | Medium fireballs go faster |
219 | 4XBA-F73G | Medium fireballs go slower |
220 | LDBA-F13J | Hard fireballs go faster |
221 | 4XBA-F73J | Hard fireballs go slower |
For Codes 222 Thru 258, "Faster" may also mean "Father" or "Harder",
and "Slower" may also mean "Not as far" or "Softer". |
||
222 | CCFT-CWC4 | Edmond Honda's light sumo head butts are faster |
223 | CCFT-CGC4 | Edmond Honda's light sumo head butts are slower |
224 | CCFT-CWC6 | Edmond Honda's medium sumo head butts are faster |
225 | CCFT-CGC6 | Edmond Honda's medium sumo head butts are slower |
226 | CCFT-CWC8 | Edmond Honda's hard sumo head butts are faster |
227 | CCFT-CGC8 | Edmond Honda's hard sumo head butts are slower |
228 | AARA-ETHC | M. Bison's light psycho crusher is faster |
229 | AARA-EEHC | M. Bison's light psycho crusher is slower |
230 | AARA-ETHE | M. Bison's medium psycho crusher is faster |
231 | AARA-EEHE | M. Bison's medium psycho crusher is slower |
232 | AARA-ETHG | M. Bison's hard psycho crusher is faster |
233 | AARA-EEHG | M. Bison's hard psycho crusher is slower |
For Codes 234 Thru 239 - Bison's Scissor Kick Codes may not work in Hyper
Mode.
|
||
234 | AASA-ETBY | M. Bison's light scissor kick is faster |
235 | AASA-EGBY | M. Bison's light scissor kick is slower |
236 | AASA-ETB0 | M. Bison's medium scissor kick is faster |
237 | AASA-EGB0 | M. Bison's medium scissor kick is slower |
238 | AASA-ETB2 | M. Bison's hard scissor kick is faster |
239 | AASA-EGB2 | M. Bison's hard scissor kick is slower |
240 | AAXA-EWAW | Balrog's dash punch is faster |
241 | AAXA-EEAW | Balrog's dash punch is slower |
242 | AAXT-E0FC | Balrog's quick turn punch is faster |
243 | AAXT-EGFC | Balrog's quick turn punch is slower |
244 | HTWT-FALJ + AAWT-EYCL | All of Balrog's turn punches are the fastest |
245 | HTWT-FALJ + AEWT-EACL | All of Balrog's turn punches are the slowest |
246 | ACWA-CJAT | Chun Li's whirlwind kick goes faster |
247 | ACWA-CCAT | Chun Li's whirlwind kick goes slower |
248 | ACLA-CTAL | Blanka's light rolling attack is faster |
249 | ACLA-CGAL | Blanka's light rolling attack is slower |
250 | ACLA-CTAN | Blanka's medium rolling attack is faster |
251 | ACLA-CGAN | Blanka's medium rolling attack is slower |
252 | ACLA-CTAR | Blanka's hard rolling attack is faster |
253 | ACLA-CGAR | Blanka's hard rolling attack is slower |
254 | ADBA-FZ3L | Sagat's light tiger shot is faster |
255 | ADBA-F93L | Sagat's light tiger shot is slower |
256 | ADBA-FZ3N | Sagat's medium tiger shot is faster |
257 | ADBA-F93N | Sagat's medium tiger shot is slower |
258 | ADBA-FZ3R | Sagat's hard tiger shot is faster |
259 | ADBA-F93R | Sagat's hard tiger shot is slower |