GAME GENIE CODES: QuackShot. |
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NOTE: There are TWO versions of this game! |
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No. | "A" Code | "B" Code | Effect |
1 | AJCA-AA2L | RECT-A6VE | MASTER CODE--MUST BE ENTERED |
2 | BBJA-AAD0 | BBJT-AAAA | Start with maximum power |
3 | AKJA-AAD0 | AKJT-AAAA | Start with less power |
4 | BBEA-AABW | BBEA-AAEG | Start with maximum power after you lose a life |
5 | AKEA-AABW | AKEA-AAEG | Start with less power after you lose a life |
6 | AKSA-AA24 | AKSA-AA9J | Almost infinite power (last boss can still hurt you) |
7 | AFJA-AABG | AFJA-AAFN | Start with 1 life |
8 | AZJA-AABG | AZJA-AAFN | Start with 5 lives |
9 | BBJA-AABG | BBJA-AAFN | Start with 8 lives |
10 | BKJA-AABG | BKJA-AAFN | Start with 10 lives |
11 | DFJA-AABG | DFJA-AAFN | Start with 25 lives |
12 | GKJA-AABG | GKJA-AAFN | Start with 50 lives |
13 | NPJA-AABG | NPJA-AAFN | Start with 99 lives |
14 | AVEA-AA28 | AVEA-AA5W | Infinite lives |
15 | AKJT-AA2J | AKJT-AA6W | Infinite popcorn on popcorn pick-up |
16 | BVSA-AA2T | N/A |
Take no damage from enemies |
17 | 2KJA-BCK6 | N/A |
Start with about 15 bags of popcorn |
18 | AF8T-AAAR | N/A |
Donald loses his temper after 1 chilli pepper |
Codes 16 to 18 ("A" codes) were submitted by Tony Hedstrom of the Code Hut. |
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