Wander through rendered polygonal corridors shooting or grabbing the
occasional sprite object, or blowing away the occasional animated enemy sprite,
while all the time trying to avoid a green genetic nightmare called "the
Ripper" that has somehow escaped from its cage.
A first-person shooter in the same mode as Wolf3D, but lacking its polish
and charm. Some nice touches here and there, as one might expect from Core,
but this is one marriage of polygons and sprites that just doesn't work.
Good, but not as good as Zero Tolerance. |